Index of sid/Gehrmann_Holger/

Holger Gehrmann's own comments are indicated by (HG). All
tunes are confirmed by Holger Gehrmann to be his.

FileSTIL Commentary
Action_on_Protection.sid    "My first game with scrolling. The songs are conversions of classic themes from 'Johann Sebastian Bach'." (HG)
Galactic_Meteors.sid    "One of the first machine language based songs I made on the C-64. 'Soundcontrol' didn't have any fancy features at this time, so the songs aren't the greatest. Btw, I thought this game had never been released (since I never got any royalties)." (HG)
Graffiti_Man.sid    "I didn't like the game, so this song for Rainbow Arts isn't my best one..." (HG)
Hollywood_Poker.sid    "I think this was the first song with the enhanced version of 'Soundcontrol'. Now it was a sound programming language (SOPROL) where you could type in your songs like a basic program (with labels, sound commands and so on), and a compiler converted it to machine language. Unfortunately the compiled songs were running VERY slow because of the structure of the SOPROL language." (HG)
Input_64_Issue_03_85.sid    "For about 6 months I worked at Heise Verlag, and they had a radio commercial and wanted it to be converted to the C-64. I didn't have an assembler at that time, so I did it with a machine language monitor (same as with Galactic Meteors and AOP)." (HG)
North-Sea_Inferno.sid    "Magic Bytes asked me if I could help them with the game because the programmers left the company and went back to Denmark. I finished the Atari ST and Amiga version and did the C64 soundtrack. Btw, the programmers from Denmark released the game too, it was called 'Persian Gulf Inferno'. Magic Bytes sued them for doing this." (HG) "In the game credits there might be an 'alias name' (since I wasn't allowed to work for other companies at that time :-)" (HG)
Oil_Imperium.sid    "Karsten Obarski did some great songs for Oil Imperium Amiga, and it was my job to convert them to the C64 and IBM PC. My favorite is song #3 (Action Sequence 1 'oilfield burning')." (HG)
Operation_Hongkong.sid    See /Gehrmann_Holger/Top_Secret.sid.
SIDKurs.sid   
Soundcontrol_2.sid   
Synthe-World.sid   
Top_Secret.sid    "[This and Operation Hongkong are] two adventure games I made. They were coded in a special 'adventure programming language' so I was able to convert them for the Atari ST within 2 days (without sound though). The Operation Hongkong song was done with a newer version of Soundcontrol." (HG)