File | | STIL Commentary | |
---|
Action_on_Protection.sid | | "My first game with scrolling. The songs are conversions of classic
themes from 'Johann Sebastian Bach'." (HG)
|
Galactic_Meteors.sid | | "One of the first machine language based songs I made on the C-64.
'Soundcontrol' didn't have any fancy features at this time, so the
songs aren't the greatest. Btw, I thought this game had never been
released (since I never got any royalties)." (HG)
|
Graffiti_Man.sid | | "I didn't like the game, so this song for Rainbow Arts isn't my best
one..." (HG)
|
Hollywood_Poker.sid | | "I think this was the first song with the enhanced version of
'Soundcontrol'. Now it was a sound programming language (SOPROL) where
you could type in your songs like a basic program (with labels, sound
commands and so on), and a compiler converted it to machine language.
Unfortunately the compiled songs were running VERY slow because of the
structure of the SOPROL language." (HG)
|
Input_64_Issue_03_85.sid | | "For about 6 months I worked at Heise Verlag, and they had a radio
commercial and wanted it to be converted to the C-64.
I didn't have an assembler at that time, so I did it with a machine
language monitor (same as with Galactic Meteors and AOP)." (HG)
|
North-Sea_Inferno.sid | | "Magic Bytes asked me if I could help them with the game because the
programmers left the company and went back to Denmark. I finished the
Atari ST and Amiga version and did the C64 soundtrack. Btw, the
programmers from Denmark released the game too, it was called 'Persian
Gulf Inferno'. Magic Bytes sued them for doing this." (HG)
"In the game credits there might be an 'alias name' (since I wasn't
allowed to work for other companies at that time :-)" (HG)
|
Oil_Imperium.sid | | "Karsten Obarski did some great songs for Oil Imperium Amiga, and it
was my job to convert them to the C64 and IBM PC. My favorite is song
#3 (Action Sequence 1 'oilfield burning')." (HG)
|
Operation_Hongkong.sid | | See /Gehrmann_Holger/Top_Secret.sid.
|
SIDKurs.sid | | |
Soundcontrol_2.sid | | |
Synthe-World.sid | | |
Top_Secret.sid | | "[This and Operation Hongkong are] two adventure games I made. They
were coded in a special 'adventure programming language' so I was able
to convert them for the Atari ST within 2 days (without sound though).
The Operation Hongkong song was done with a newer version of
Soundcontrol." (HG)
|