Index of sid/Ouwehand_Reyn/

Comments by Reyn himself are denoted by (RO).

FileSTIL Commentary
4U2.sid   
A_Feelin_Touch.sid   
A_Game_Over_tune.sid    "I didn't compose it for anyone, I just wanted to know how it was like to make a GameOver-tune..." (RO)
Arena.sid   
Arena_PSID.sid   
Armada.sid    "[...]listening 2 the title of this song I don't think this piece of music was ever finished because it only lasts 32 bars and then it repeats itself again. I don't think it was my will to publish this tune at all....." (RO)
Audio_Art.sid    "I believe I made this tune for a mag called Magna Magazine. A lot of things happen in this song. When a song is made for a mag it has to be long and not boring. Hmmmm.....the beginning sounds like a Galway rip-off tune 2 me....." (RO)
Batmania_II_2.sid    "All these tunes were especially made for the demo called 'Batmania' from the group 'ATG' (Actual Trading Generation). At the time the first 'Batman'-movie was in cinema." (RO)
Batmania_II_3.sid   
Batmania_II_4.sid   
Batmania_II_5.sid   
Blackmail_Tune_1.sid    "I think this tune was one of the first tunes I made in the MON-editor. I got that from Dave Hogendorf from Scoop, who knew Charles Deenen from MON. I like the delay-effect in the tune and the sudden stop." (RO)
Borenesse_3.sid   
Chinese_Wall.sid    This tune was first released in "Album of the Year".
Christmas_Remix.sid    "I wrote it for Dave Hogendorf from Scoop Designs, when they wanted to make some sort of Christmas-card/demo...." (RO)
Contaxia.sid   
CosMail-08.sid    "CosMail-08 sounds like a Flimbo-song. Except for the crappy middle part which has nothing 2 do with it and sounds 2 much like the title from Rubicon made by JT. JT's title was amazing, though." (RO)
Deadlock.sid    Deadlock was a game that System 3 never finished or released. It was to be programmed by the same programming team that also created Armalyte for Thalamus. Also used in the cartridge versio of Myth, in addition to the original Myth music. "System 3 asked me to make music for Deadlock, but the game was never finished - maybe they never even started. I never got any money for this. And I didn't know it was used in the cartridge version of Myth...." (RO)
Dervish_D.sid   
Dignified.sid   
Domination.sid    "I made this tune just after I bought my JUNO-106. I composed this song on the JUNO. There is even an 'analogue' version of this song." (RO)
Dutch_Breeze_FLI_Scroll.sid    "It's not like the title is sung in the chorus, so I really don't have a clue what my working-title was!! ... It's a tune from me. Falco Paul (20CC), who lived in the neighbourhood that time fixed all the sounds. At the end of my C-64 career I used his editor and he helped me with the sounds. I'm a bad programmer myself, you see."(RO)
Dutch_Breeze_Flip_the_Flop.sid   
Dutch_Breeze_KrameR.sid   
Dutch_Breeze_Soft_and_Wet.sid    "It was specially made for a girl I fell in love with called Pascale. There is also a real version with lyrics, which was made before the C64 version." (RO)
Dutch_Breeze_The_Cow.sid   
Dutch_Breeze_The_End.sid    Same as /Ouwehand_Reyn/Deadlock.sid #2
Easy_Goin.sid   
Effe_Snel.sid    Title translates as "A Quick One".
Eye_to_Eye.sid   
Falcon_Dump.sid    "I made this for an intro from a cracking group. Called 'Falcon'? I know the contact person was called KRS#1." (RO)
Falcon_Tn.sid   
Famehall.sid   
Final.sid   
Firepit.sid   
Flimbos_Quest.sid    According to Reyn, the loading tune was initially done by Johannes Bjerregaard. "[...] It's much better than mine. But Laurens van der Donk (the author of Flimbo's Quest) didn't like it." (RO) So they used Reyn's instead. "I believe it's still 'hidden' in the soundtrack." (RO) In fact, it is and it's this tune.
For_Drive.sid   
For_Pulsar.sid   
Fun_Fun.sid   
Funcie.sid   
Golf_Tune.sid   
GP_Tune.sid   
Happy_Birthday_Remix.sid    This is a Dutch birthday song.
Heli_Rescue.sid    "Also programmed with Laurens van der Donk I believe. I did all the music and Falco did all the sounds and FX." (RO)
High_Resolution.sid    "It's not like the title is sung in the chorus, so I really don't have a clue what my working-title was!!" (RO)
House_Shit.sid   
Hurry_Twice.sid   
I_Like_Chopin.sid   
In_Chance.sid    "Probably made for a demo or even a magazine because it takes rather long until it repeats....." (RO)
In_Karate.sid   
Infinity.sid   
Knights.sid    "I did this just for fun. I made a sound which sounded like a horse whining. Then I invented some sort of story, a knight riding his horse. Stops before the castle. The gate opens. Coming into the castle, there is a Middle Age song playing. The Knight gets into a fight and dies. And this repeats and repeats." (RO)
Last_Ninja_3.sid    The tune falls out of synch at around 4:50, which is when the tune should loop. However, this is due to the music data in the game behaving exactly the same way. You would never get to hear this part of the tune in the game, as the intro would finish and load the first level before the music got to that point. "I guess I had some time pressure... I knew it would fade away anyhow... never thought about that fact that people in 2000 would listen to it with SIDPlay.... :)" (RO) The data has been restored in this SID, to make it loop properly, and is confirmed by Reyn to be correct.
Last_Ninja_Remix.sid    Heavily remixed compared to the original level 1 tune.
Lessons_in_Love.sid    "Made it just for fun. It's used in a good demo from Paradize....(I believe the demo is called Hands)" (RO)
Lily_was_here.sid    " [...] Candy Dulfer (the female saxophone player on the original) is Dutch. (So was the movie, BTW.) And it was a huge hit in Holland. I liked it and I made a cover of it. Just for fun...." (RO)
London_Demo.sid   
MacMagix_Mess.sid   
Mamba_issue_1.sid   
Master_Design_Group_tune_2.sid   
Merry_New_Year_Scoop.sid    an Arab tune that was brought to Europe during the crusades and became popular during the french revolution, ever sinced spawned many songs, including "For He's a Jolly Good Fellow".
Midnight_Express.sid    "I believe this was the first tune where I experimented with the MON-editor before I was a member of MON. I got it illegally from a member of Scoop, who was a friend of Charles Deenen. This tune has never ever been used, I think/hope." (RO)
Miss_Ed.sid   
Out_Is_Out.sid   
Paradize_2.sid   
Party_Tune.sid   
Peppered_Pizza.sid   
Primary_Star.sid    This tune won the music competition at the Primary Star 2003 party.
Propaganda_M_O_N.sid   
Puzzle_Shuffle.sid    "One of my favorites.....1990 is correct ... This tune was just made before I joined MON. This song was a sort of application-song..." (RO)
Reyn_Ouwehand_01.sid   
Rider_Mix.sid    "One of the first tunes I did with the USA-editor. It was made very fast to get an overall look of the program." "Fun how the music changes into a lot of different tunes like S-Express..." (RO)
Rock_n_Roll.sid   
Ruling_Speedzax.sid    An earlier version of /Ouwehand_Reyn/Speedzax.sid and /Ouwehand_Reyn/Spidie_Aga.sid.
Shape_Intro.sid   
Shape_Remix.sid   
Sixth_Sense_Zax.sid   
Solo_Spectacle.sid   
Speedzax.sid    "The name Speedzax is original. It means it was made fast..." (RO) A different version of /Ouwehand_Reyn/Spidie_Aga.sid and /Ouwehand_Reyn/Ruling_Speedzax.sid.
Spidie_Aga.sid    "This is a tune of mine. But only the bassline in the beginning sounds like (is stolen) from S-Express. (I believe Tel did a real good cover of the original of S-Express.)" (RO) A different version of /Ouwehand_Reyn/Speedzax.sid and /Ouwehand_Reyn/Ruling_Speedzax.sid.
Stormlord_2.sid    "Note there is a piece from Jean Michel Jarre mixed in CosMail-05. Taken from the record called ZooLooK. This doesn't sound '90's. I should take a look at my original workdiscs from my late C64 to figure out the 'real' names." (RO)
Stranger_in_a_Strange.sid   
Super_Stock_Car.sid   
Super_Trucker.sid    "Yes, it was for a game... a game made by Laurens van der Donk (BWB). The title is also used by Blackmail in Dutch Breeze. Funky bassline....yehhh...." (RO)
Sweetzak.sid    "Very annoying song..." (RO)
Tetris_plus.sid    "Scoop wanted 2 make a Tetris game and I already started 2 make the music. But the game was never finished. The tunes were also not finished..." (RO)
Twice_Is_Best.sid   
Wendy.sid   
What_Have_I_Done_To.sid   
Dir:[Worktunes]  
X98_tune.sid    This SID won the music competition at the X98 party.
Xool.sid