File | | STIL Commentary | |
---|
1943.sid | | "1943 was the first commercial game I wrote the music for, and was
responsible for me being offered the job at Tiertex. The people who
wrote 1943 were John Prince and Donald ?????? (sorry can't remember
his last name). They partnered up and started Tiertex in 1987/8, and
offered me the job as musician. There were only 5 of us in the company
at that time, and we were writing only for Capcom/US Gold, working
mainly on arcade conversions." (MT)
|
Better_Dead_Than_Alien.sid | | It is not a straight remix, but it's based on it.
|
Black_Tiger.sid | | |
Call_Me_Psycho.sid | | Also used in the demo "Billy Bubbles II".
|
Digi_Concert.sid | | |
Dominion.sid | | |
Dynasty_Wars.sid | | Does not cover the arcade version.
|
E-Motion.sid | | |
Galaxia_7.sid | | "I cannot remember giving my permission for it to be used in a
computer game. It was a Compunet demo I uploaded in about 1986/7 which
I can only assume was ripped [...] but I did not receive any payment
from any sales of it." (MT)
|
Human_Killing_Machine.sid | | The whole music shows a big resemblance to this tune, especially the
bassline and the arpeggios.
"I will freely admit to Rob Hubbard and Martin Galway being my biggest
influences of the time (as far as computer games were concerned), and
I will not deny at all that their music had a certain influence on me.
I truly wish however, that no-one thinks that I was ever copying them.
If any of their sounds or productions in general rubbed off on me, I
can only hope that they thought of me as a fan, and not as a
plagarist." (MT)
|
Last_Crusade.sid | | "... for the Last Crusade we got the original John Williams
handwritten score of the main theme from the film. That's what I
worked from to produce the music for the games (C64 and pc, Amiga, ST
etc etc etc). [...] I was quite proud of that, if no one else was."
(MT)
|
Last_Duel.sid | | |
Mix-e-concert.sid | | The original demo has a selector where you can change drums,
bass, and lead voices. Each has four variations, making
4*4*4=64 possible combinations.
|
Music_Demo_2.sid | | |
Music_Demo_3.sid | | |
Music_Demo_4.sid | | |
Music_Demo_5.sid | | |
Music_Demo_6.sid | | |
No_Scolly.sid | | |
Protector.sid | | "I do remember the music, just not the permission to use it in a
game." (MT)
|
Protege.sid | | |
Spacebike.sid | | "I do remember the music, just not the permission to use it in a
game." (MT)
|
Strider.sid | | The same music was used in the sequel, Strider II. Based on the
arcade version by Junko Tamitani.
"I left before Strider II was even ever mentioned (I'm sure howere it
was given the 'inhouse name of ' TOR, although I honestly cannot
remember what TOR stood for (although I do remeber proucing a killer
of a soundtrack which was recorded on an Akai X7000,and was, even by
my standards, probably the best soundtrack thet was ever produced from
Tiertex TOR is machine)." (MT)
|
Superman.sid | | |
Thunder_Blade.sid | | "Thunder Blades music was produced over night. It was decided that a
demo of a level would be appearing on the cover of Zzap! 64. The
actual C64 game was not written by Tiertex (although the other
versions were), it was a guy called Chris someone. As I remember, he
credited everyone but me!" (MT) (Chris someone = Chris Butler)
|
Thunder_Hawk.sid | | |
Trumpet.sid | | |